![]() ![]() The update also tightens integration with Maxon’s Redshift renderer, the CPU version of which is now integrated into Cinema 4D. New native Redshift camera and better viewport previews of Redshift materials Simulations can be solved on the GPU, and viewport display of Pyro objects supports NanoVDB, Nvidia’s simplified representation of the OpenVDB data structure designed for processing on the GPU.Īs Pyro is part of Cinema 4D’s new Unified Simulation System, simulations can interact with cloth and soft bodies, as well as with standard Cinema 4D forces and particle systems.Īs well as being rendered directly, completed simulations can be saved as sequences of VDB files. The simulation can then be directed using parameters to adjust density, temperature and fuel. Maxon’s implementation is focused on ease of use, with artists simply adding a Pyro tag to any scene object to set it on fire, with the option to control which parts of its surface fluid is emitted from via vertex maps. It’s an evocative name for a fire simulator, and quite a bold choice, since it’s also the name that SideFX uses for the equivalent, long-established gaseous fluid simulation system in Houdini. The biggest new feature in Cinema 4D 2023.1 is Pyro, a smoke, fire and explosion simulation system. ![]() New Pyro toolset for simulating smoke, fire and explosions The update also streamlines workflow with Maxon’s Redshift renderer, including the introduction of a new native Redshift camera and further improves symmmetry modelling. The release adds Pyro, a new GPU-accelerated gaseous fluid simulation integrated with Cinema 4D’s unified simmulation framework, letting users simulate fire and smoke and have it interact with cloth and soft bodies. Maxon has released Cinema 4D 2023.1, the latest version of its 3D design and animation software.
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